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Yuhan (Yvonne) Zhang

3D Environment & Texture Artist

Phone:

814-321-2730

Email:

A Bit About Me

Hello! I'm Yvonne, a 3D artist from China, now based in Seattle, WA. I hold a BA from Pennsylvania State University and an MFA from the School of Visual Arts.

I'm working as a texture artist at Turn 10 Studios and was a 3D environment artist at Kwai Game and Sheer Game, worked on shipped titles like Forza, PUBG, Assault Fire, and Cyber Space. My expertise includes 3D modeling, texturing, compositing, and rendering.

I love blending fantasy with realism, drawing inspiration from nature and science to create vivid, immersive worlds. Whether crafting Sci-Fi realms or historical landscapes, my goal is to capture the moment of the real world to life in 3D.

Shipped Title

Work Experience

2023-2024

2023

2022

2021

2019

Turn 10

- Texture Artist

Built procedural materials with adjustable parameters for terrain and drivable surfaces and optimized internal Substance Designer filters to streamline texture creation processes.

MAKE LLC.

- 3D Generalist Intern

Composited multiple passes, footage and rendering, and modeled and textured stylized low poly 3D assets.

Kwai Technology Co.

- 3D Modeler & Texturer

Created game-ready assets including weapons, vehicles, props, and flora, and generated procedural textures in Substance Designer.​

Sheer Tianyi Technology Co.

- 3D Environment Artist

Led team of 6 creating game assets and integrating 3D assets in respective scenes in UE4.

CHR Construction Co.

- 3D Architectural Visualizer

Generated photorealistic 3D renderings based on CAD drawings.

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