A Bit About Me
Hello! I'm Yvonne, a 3D artist from China, now based in Seattle, WA. I hold a BA from Pennsylvania State University and an MFA from the School of Visual Arts.
I'm working as a texture artist at Turn 10 Studios and was a 3D environment artist at Kwai Game and Sheer Game, worked on shipped titles like Forza, PUBG, Assault Fire, and Cyber Space. My expertise includes 3D modeling, texturing, compositing, and rendering.
I love blending fantasy with realism, drawing inspiration from nature and science to create vivid, immersive worlds. Whether crafting Sci-Fi realms or historical landscapes, my goal is to capture the moment of the real world to life in 3D.
Shipped Title
Work Experience
2023-2024
2023
2022
2021
2019
Turn 10
- Texture Artist
Built procedural materials with adjustable parameters for terrain and drivable surfaces and optimized internal Substance Designer filters to streamline texture creation processes.
MAKE LLC.
- 3D Generalist Intern
Composited multiple passes, footage and rendering, and modeled and textured stylized low poly 3D assets.
Kwai Technology Co.
- 3D Modeler & Texturer
Created game-ready assets including weapons, vehicles, props, and flora, and generated procedural textures in Substance Designer.
Sheer Tianyi Technology Co.
- 3D Environment Artist
Led team of 6 creating game assets and integrating 3D assets in respective scenes in UE4.
CHR Construction Co.
- 3D Architectural Visualizer
Generated photorealistic 3D renderings based on CAD drawings.